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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Miriya Zakalwe
New Eden Scallywags Point Blank Alliance
179
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Posted - 2014.10.12 12:16:00 -
[1] - Quote
How about a separate option to disable the nebulas entirely? Or does that exist? |
Miriya Zakalwe
New Eden Scallywags Point Blank Alliance
179
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Posted - 2014.10.13 06:01:00 -
[2] - Quote
Seriously asking, why not provide an option to disable the nebula entirely?
The nebula are, forgive me for saying this, dumb.
Real nebula to not look like that. The images you see of real nebula that *do* look like that are long-exposure shots (sometimes hours) done to bring out the fine details. Real nebula would be faint smudgy things even from nearby them.
They would actually be invisible from the inside. Google "law of conservation of surface brightness."
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Miriya Zakalwe
New Eden Scallywags Point Blank Alliance
179
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Posted - 2014.10.13 14:39:00 -
[3] - Quote
CCP Darwin wrote:Miriya Zakalwe wrote:Real nebulae to not look like that. My academic background is in physics, specializing in astronomy, so I sympathize with your point of view, but I can say based on my experience in the entertainment business that such an argument will never convince an art director.
Oh, no argument of course. I'm just saying that an option to disable them would be nice; I found a while back that I subconsciously seek out systems with low nebulosity to spend time in, because the nebulae are irritating when too bright. |
Miriya Zakalwe
New Eden Scallywags Point Blank Alliance
182
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Posted - 2014.10.14 15:16:00 -
[4] - Quote
Thank you, CCP Darwin.
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Miriya Zakalwe
New Eden Scallywags Point Blank Alliance
186
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Posted - 2014.10.20 00:19:25 -
[5] - Quote
Daneau wrote:Par'Gellen wrote:CCP Darwin wrote:Samsara Toldya wrote:Please note that these pictures aren't "worst case" - it can get even worse. Maybe you want to create an extra topic where we can spam you with screenshots without crashing this thread? The images in that post were more than enough to illustrate the problem. Those images and the associated comments are in the hands of the user experience team, and they're looking into how to address the issues raised. Thanks. I just hope it's not the same old "Ok we looked at your pictures... now go away." thing we're so used to for stuff like this. Some actual follow through would be really nice. Please make sure that whoever looks into it test it with tactical overlay active, it gets much worse with the overlay active.
Like twice as bad. Seriously.
Glad that the other tactical overlay user in Eve outed themselves, though! (I actually really like it. There, I said it.) |
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